A look back at Legion
At this point, we can safely say that we’ve seen Legion in its final state. So, why not having a look back at all these things that kept us busy during the last two years. This is not a review, just a list of “we did/didn’t enjoy”.
General design of the zones
The Brutes: From Stormheim to Argus, this expansion was gorgeous. Of course, we have our preferences, like High Mountain and Mac’Aree, but all zones were fantastic to level and to quest in.
World quests
The Brutes: We’ve always been fans of daily quests. It’s a nice system that keeps you busy and gives you the feeling to work toward an aim, mostly the reputation with a faction. I remember, in MOP, Soforah and I were thinking that it would be nice if they could find a system to keep our interest in the dailies beyond the exalted status and, boom, they’ve made it with the emissary caches and the random rewards they contain.
Class fantasy
The Brutes: To us, one of the best things of this expansion. We wish we had the time to complete all the class halls. We’re actually sad that it won’t continue in BFA. We enjoyed every aspect of it, from the halls to the special mounts and the amazing quest lines.
Prestige and PVP quests
The Brutes: Eventhough we’re not PVPers, we enjoyed these quests. While the Tower Assaults are a quick PVE strike granting PVP experience, events like Black Rook Rumble really hit the spot by introducing us to some fast paced PVP content. We enjoyed each of this event and, sometimes, they were even the funniest things we’ve done all day. Also worth mentioning: the PVP brawls, also a ton of fun.
Fishing
The Brutes: There’s no secret here: we love fishing, and we are really happy that Blizzard has provided us with even more reasons to use our (gorgeous) fishing poles. Way to go Blizz!
Mythic dungeons
Sardoken: It became my challenge and probably my first source of end-game content. It’s exactly what I was looking for: an intense but short instance that would make me want to become better geared and skilled. Finally, all this work on my rotation and my ilvl is put to the test. I’m really happy to read that myhtic dungeons are gonna be pushed further in the next expansion.
The mage Tower
Sardoken: I’m a bit shared about this one. I enjoy a challenge and working toward an achievement, but the difficulty of the challenges doesn’t feel balanced. For example, the Resto Druid challenge is incredibly longer, harder and more frustrating than the Beast Master Hunter. So, we may all run around with our challenging appearances, but they really don’t mean the same thing.
Artifacts
The Brutes: We need something that gives us the feeling that each gaming session brings us further toward an objective and collecting the artifact power gave us just that. We don’t need to be geared instantly, we’re more of a “it’s the road that matters” kind of persons.
Story
The Brutes: Helping a faction with their own troubles, so they will help us in return isn’t a new thing, but helping Thalyssra to create a new source of Mana so we could overthrow Elisande and finally defeat Gul’dan was awesome. It really feels like a lot of work was put in the insurrection quest chain, and seing Thalryssa joining the Horde felt the same as when an old friend decides to join your team.
Treasure chests
The Brutes: It may seem trivial to some but hunting those hidden chests really adds a lot of pleasure to our exploration experience. Just one thing we’d like to see changed in BFA: don’t make us carry the treasure maps in our bags anymore.
Balance of power
The Brutes: The quest that almost made us quit: how dare they force us into real raids and mythic dungeons! Well, we were wrong. This quest is what made us use the premade tool, introduced us to mythics and was the greatest source of entertainment during our X-Mas holidays. Sorry Ion, we shouldn’t have doubted you.
Gating
The Brutes: While we understand why some content needed to be gated, it doesn’t make us hate it less. Gating broke our first run through the expansion. We enjoyed all the quest lines while leveling our Druid, once the gating was gone. Don’t do this again, please!
Professions and Obliterum
The Brutes: A complete fail! I can’t believe that they’ve managed to make engineering boring, and I’m not even talking about Jewelcrafting. Obliterum was inexistent to us. The only time that we wanted to use it to improve engineered goggles, it didn’t work. It has never been documented, why couldn’t engineers use it, it is a complete mystery to us. Cooking was horrible, I hate Nomi and I hope that he burns in his kitchen, just like he burned so much of my food!
(source)
Raids
The Brutes: Not much to say there. We don’t really raid enough to judge the mechanics. Design-wise, we enjoyed Emerald Nightmare and Tomb of Sargeras the most. We really didn’t like Antorus.
We also enjoyed
The Brutes: Pet battle dungeons, Hidden secrets, Timewalking raids, The deaths of Chromie, the Death Metal event at the DMF and micro-holidays. All small things that add so much to the game.
Conclusion
Besides gating, Legion was an awesome expansion, probably even better than WOTLK when it comes to gameplay. Good systems were improved and new ones were introduced to enhance our experience and increase the replayability. Good job Blizzard and congratulation to the man behind all this: Ion Hazzikostas.